Stella's Tomb Raider Mobile/Cell Phone Game Walkthrough - Quest for Cinnabar

Level 10 MapLevel 10: The Winter Hall (MP7601)

Drop down on the right and jump across two gaps to the right. Pull up, triggering the pressure pad (P1), which extends the spikes to the right. Grab the Uzi. Ignore the room below for now and jump back across the ledges to the left. Pass beneath the entrance and climb down the ladder to the left.

Climb the ledges and shoot the monk. Push the movable block twice to the left, climb over it and push it once to the right. Climb onto the block, face left and jump straight up to grab the ledge below the flame-shooting gargoyles. After two fireballs pass, pull up and immediately jump up to grab the ledge above. Again, wait for the fireballs, pull up, grab the ledge above and pull up to safety. Climb up one more ledge, turn right and jump over to the medikit.

Drop down onto the ledge below. There are 2 purple spirits hovering in the shallow pit to the right. To avoid them, jump three times to cross the crumbling stone platform and land on the next ledge. Otherwise, drop down into the pit, shoot the spirits and climb out on the other side.

Drop down on the right and jump the gap, grabbing onto the movable block. Pull up, climb over the ledge and pull the block underneath the ledge. Climb back over the ledge and push the block all the way to the right onto a pressure pad (P2), which extends another ledge (L2) below.

Climb the ladder and kill the 2 monks. Jump the gap and get the medipack. Climb down the ladder on the right and drop to the floor. Climb down and go through the doorway.

In the next room, quickly jump across the spike pit to avoid being skewered by spikes that descend from the ceiling.

Pull up and use the switch (S3) to extend a block (B3) with a ladder in the room to the right. The switch also retracts the spikes above the doorway. Jump back across the spike pit and return through the door to the room above.

Climb the ledges on the right, climb the ladder, jump the gap to the left, and climb down the next ladder. Pull the movable block as far as possible to the left. Climb over the ledge and push the block to the left edge. Climb back over the ledge onto the block. Jump the gap and drop down, grabbing each of the small ledges, and landing near the entrance. (Alternatively, you can skip moving the block and drop directly from the right ledge down to the entrance, but Lara will lose quite a bit of health.)

Climb down into the room below and to the right of the entrance. Push the movable block onto the pressure pad (P4) to slide back a block (B4) above the exit. Climb the ladder on the right wall to the spot where you found the ammo clip earlier. At the top, turn left and jump down to the small ledge below. Jump once more to the left and drop down through the opening you just made. Immediately press Up to go through the doorway before the crumbling block collapses and Lara falls into the spikes.

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NOTE ON ITEM & MAP CODES: Each level and item has a code, which can be found on the map screen or item info screen. Once you have a code, you can enter it on a page at the Tomb Raider Mobile or Eidos Mobile UK web site to access a level map or detailed item information. My walkthroughs include all of the item info, as well as my own maps, which are a bit more detailed than the unlockable ones.

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